If you are into particle effects, you have to check out this new breakdown from Important Looking Pirates! They reveal how the insects were created in 3D, and showed how they had to recreate some of the environment and characters for the particles to interact properly. The camera mapping on the faces is so awesome, this is why I love breakdowns so much!
We featured this full commercial on Digital Canvas a while back, but here is the extensive breakdown showing the entire creative process. Mikros Image takes us through the different stages of production, from storyboards and color palettes; to animatics, low polygon geometry and of course the final render.
Tech advertising appeals most to me when the product/service in question is shown to be a positive influence in my life, by making tasks easier, enabling me to have more fun with friends or family, and generally be happier. These Palm spots tap into that idea by showing people already in pursuit of a product or experience effortlessly using the Palm to help them achieve their aim.
So… is Palm still around then?
I have said it time and time again, and this new animation from Alfred Image Works just proves my point. Mobile and online games are huge, and I love to see this kind of production being applied to those games. Check out this two minute insane journey through a fully CG world, with high end rendering.
I like seeing quick hits like Idents or Bumpers jam packed with sequences, often no more than a few frames long, full of high production value. The obvious way to go would be to extend the scenes, using less material per scene and cuts costs and production time.
Onesize lends a hand to create the “Game Awards” live event package, featured at the first awards show in Las Vegas. I expected to just see the main titles, but was pleasantly surprised to see a complete package filled with nomination screens, lower thirds, transitions and more. This is a great inspirational piece for your next graphics package!
Blind Ltd. serves up some user interface goodness! This one is from German game Crysis 3 set in a futuristic NYC.
“Blame Your Brother” creates a mini 2D adventure for the University of London. The Toronto based studio both wrote and directed this piece, and delivered over a minutes worth of solid animation.